MobileGo Crowdsale Introduction
PS: By using Game token as an investment funds can earn extra 7% discount, investment goal is to reach 10 million US dollars, meanwhile, the excess balance is acceptable and you will get equal amount of tokens according to the proportion of investment.
Distribution of MobileGo Tokens:
1）70 Million to crowd sale participants
2）29.70 Million MGO to support development
3）30 Million retained by the MobileGo Foundation for crowd sale marketing, mobile platform partnerships
Distribution of Funds：
All funds received will be disbursed by the MobileGo Foundation.
1）Minimum 50% towards direct marketing for gamer installs.
2）20% for development of decentralized virtual marketplace, decentralized gamer vs. gamer match wagering, and decentralized tournament environment
3）Up to 30% retained for legal, payment processing float, future development related to gamification of the mobile gaming platform and expansion related to marketing
MobileGo has been developed for over 2 years by Gamecredits team, and now starts the project of token crowdfunding, the raised funds will be used for 3 different directions:20% to MobileGo development including virtual marketplace, decentralized tournament play and gamer to gamer match play,30% reserved for legal fees, licenses, payment processing float and partnership development and branding, and 50% will go to direct marketing. Gamecredits team will buy MobileGo tokens back from the market by using its 10% of revenue every 3 months,and destroys them in order to keep the token within a certain of amount.
Gamecredits is a POW script coin. In 2015, when it's first released, many famous tokens trade platforms also joined Gamecredits tokens trade, such as Poloniex, Yuanbao.com, Jubi.com, and the current market value is over 20 million US dollars. The reason why Gamecredits established is that they want to make it become the universal currency, instead of creating a digital currency, the development team wants to create a gaming industry ecosystem which based on Gamecredits. After months of negotiations, it has partnered with Datcroft Games Ltd, and spent over 2 years on project development, they finally finished their crypto-centric mobile gaming platform and store for in-game purchases with Gamecredits tokens. Now, there are over 150+ developers have signed the contract with them shows that they will release their games on this platform. What’s more, Gamecredits mobile store will be released in 2017 Q2, before starts crowdfunding on MobileGo, they will release a preview version of its store for developers and investors to view.
Relationships between MobileGo and Gamecredits
Gamecredits is a crypto-centric mobile gaming store which based on the Android platform, players are able to use Credit Card, local payment methods or tokens being topped up into Gamecredits wallet when they are purchasing in-games items. The main mobile game platforms, such as Apple Store and Google Play, the revenue share ratio is 7:3, it means that developers can only get 70% , however, Gamecreditss mobile game platform will give 90% of revenue share to developers, and mobile game platform will keep the rest of 10% as a fund which will be used for MobileGo tokens buyback purpose. In addition to this, players can also join various of decentralized tournaments, match plays and virtual items trading by using MobileGo tokens.
In 2016, global gaming industry revenue was $99.6 billion. By 2019, the industry is expected to grow by 20% to $118.6 billion.
Of that growth, the global mobile gaming market is the fastest growing sector. The mobile gaming market was $36.7 billion in 2016. At current growth rates, the mobile gaming market is expected to grow 58% to $58.1 billion by 2020
The largest concentration of mobile gaming platforms is in China. China represents 30.2% of the world’s smartphone users. 73.3% of these smartphones are Android. As a result, the majority of mobile gaming revenues are generated on Android devices. In China, there are over 200 successful third-party mobile stores
Outside of China, Google Play and Apple currently control over 98% of the mobile gaming market, creating lack of competition from other 3rdparty gaming platforms.
This monopolization of the market puts major restrictions on most gaming developers and gamers. The Gamecredits Mobile Store is an alternative choice and the first one built around cryptocurrency to solve issues in the larger gaming industry. This mobile gaming store app is in final testing now and will be available on Android in early Q2 2017.
Current Development and Release Roadmap
April 25th - May 24th: MobileGo crowdsale
May - June: Gamecredits Mobile Store Public Launch
May - June: Gamecredits accepted for mobile store games and in-game content purchases
June - August: marketing funds deployed
July - August: first centralized tournaments on platform
Q4 2017 - complete gamification of mobile platform including MobileGo token integration into player profiles, statuses, and rewards
Q4 2017 - complete decentralized virtual gamer marketplace
Q1 2018 - complete integration of decentralized gamer matches and de-centralized gamer tournament
Current screenshots of Gamecredits Mobile Store:
1. What is MobileGo?
MobileGo is a new Ethereum ERC 20 token being created to allow for smart contract technology and development within the Gamecredits Mobile Store.
2. What is the Gamecredits Mobile Store?
The Gamecredits Mobile Store is an android application that will host thousands of mainstream mobile games from across the world. The store will accept Gamecredits (GAME), an open source POW cryptocurrency, as its primary payment and transaction currency.
3. Why do you need MobileGo if you already have Gamecredits?
Gamecredits is a POW script coin. It serves very well as a form of transaction for payments., has an established brand and a large following of supporters. However, we believe in the development of decentralized smart contract technological solutions for the gaming industry. To create these solutions within our mobile application we need a smart contract token. MobileGo is that token.
4. What’s being built with MobileGo?
There are three MobileGo development solutions on our current roadmap.
1）A decentralized virtual marketplace.
2）Decentralized tournament functionality.
3） Decentralized gamer to gamer match play.
5. What exactly is a decentralized virtual marketplace and why are you building this?
Virtual currency existed in the gaming world long before the first cryptocurrency existed. For example, World of Warcraft (WOW) for years has had a huge 3rd party economy sprung up from the desire for WOW Gold. Gamers love to buy/sell/trade in-game content and the demand is in the hundreds of millions of dollars. However, these 3rd party economies are notoriously scattered, unregulated and fraught with fraud. Our decentralized solution will use smart contracts to allow gamers to buy/sell/trade in-game content without having to leave our application and without the fear of fraud or manipulation. MobileGo will be the transaction token for this marketplace.
6. How will your decentralized tournament system function?
Gamers love to compete with each other. Gaming tournaments are a multi-billion dollar worldwide economy. Most mobile games are not MMRPG and do not have tournament functionality. We will develop a tournament system from which gamers will be able to create their own tournaments and prizes in which to participate. These tournaments will be based on smart contracts using the MobileGo token.
7. How are your tournaments and gamer to gamer match play different than firstblood.io?
A lot of the underlying concepts are the same. However, MobileGo will focus on the mobile gaming market, by far the fastest growing gaming market in the world. Another big difference is that our solutions will be hosted within the game store application. This means that players will not have to play a game somewhere and then go to a separate application to participate in matches and tournaments. This will allow us to fully leverage the traffic to our application. Critical mass is very important in economies such as these.
8. What is “gamer to gamer match play”?
We are developing a smart contract system where gamers can create challenges and/or wagers with each other based on game play results.
9. Does MobileGo have any other value?
Yes. MobileGo will be a central part of the gamification of the Gamecredits Mobile Store. In the application, users will have profiles. These profiles will have status tiers, based on factors such as loyalty, referrals and ownership of MobileGo. Qualifying for higher tiers will earn special benefits, including in-game purchase discounts, invitations to special centralized mobile store tournaments and private beta of new games.
10. Are games on the Gamecredits mobile store mainstream games or cryptocurrency games?
All of our games are mainstream games already hosted on at least Google Play. Our goal is quality and quantity. The initial launch should have at least 300 games from over 150 developers. However, because of the interest we’ve received from the gaming industry we are confident that our store will host over 1000 games by the end of 2017. As we ramp up our application our goal is to host tens of thousands of games.
11.Why are so many gaming developers wanting to join your platform?
More and more game developers are struggling to successfully monetize their games as Google Play and Apple Store have monopolized the industry outside of China. We offer many advantages. The three biggest advantages are:
1）10% revenue fees vs. 30% with Google Play and Apple Store
2）Bi-weekly payouts vs. 60 day hold with Google Play and Apple Store
3）Store Visibility. We will actively help promote the games in our store.
12. Why will gamers use you mobile gaming application?
Gamers want three things: savings, convenience and entertainment value. Game developers on our platform understand that for cryptocurrency to work in the gaming industry they must pass down savings to gamers in the form of discounts and incentives. Our platform is being built to house everything under one roof. We will be the first mobile gaming store to offer centralized tournaments, decentralized tournaments, gamer match play, and a virtual marketplace.
13. How are you allocating the funds raised?
50% will go to direct marketing20% to MobileGo development including virtual marketplace, decentralized tournament play and gamer to gamer match play30% reserved for legal fees, licenses, payment processing float and partnership development and branding.
14. We are you using 50% of your funds raise for direct marketing?
Our mobile gaming platform is already built. Therefore, unlike most other crowd sale projects, we are ready to go to market. Acquiring a critical mass of players is key to market penetration. Our platform is a for profit model. The more gamers we acquire, the more revenue we generate on the platform, and the more profits we can generate. As detailed on our whitepaper, the average industry cost per gamer acquisition is $1.50. We project our average annual profit per gamer around $5.30. In essence, our marketing budget cannot be too large. The more gamers we acquire to use the platform, the larger the profit cycle projects to be.
15. How many MobileGo tokens will be created?
100 million tokens.
16. I heard MobileGo was going to be issued on Ethereum and WAVES. Is this true and why?
Correct. We are the first large scale token issuance to use dual blockchain technology. There are many advantages of this setup. First, MobileGo can leverage advantages from both Ethereum and Waves. Ethereum allows for smart contracts and a large open source developer pool. Waves has a very intuitive GUI and the coming ability for fiat on ramping. In the long run, having two blockchains means that if something unforeseen was to happen to one of these blockchains, the second one would act as redundancy.
17. So how will this work exactly? Is my MobileGo token a ETH token or a WAVES token?
If you invest in ETH you will receive a MobileGO ETH token. If you invest in BTC, GAME or WAVES you will receive a MobileGo Waves token.You will be able to easily exchange tokens from each blockchain at a 1 to 1 value at any time using smart contracts we have already designed.
18. How about your team? How much experience do you have?
Our core development team has over 20 years of combined experience as game developers and running successful gaming companies. Our security team also has over 15 years of security experience and experience running big data technologies. Our blockchain development team also have experience creating decentralized smart contract exchanges and have advised on some of the largest Ethereum projects to date.